My name is Niklas "Nick" Risse, I’m a Producer and a Game/Level Designer.

My name is Niklas "Nick" Risse, I’m a Producer and a Game/Level Designer.

My name is Niklas "Nick" Risse, I’m a Producer and a Game/Level Designer.

Born in Germany, studied in the Netherlands, I have interned at Liquid Ice Studios in The Hague, and was abroad in Scotland to visit the wonderful University of Abertay for one semester. Currently interning at Olive Branch Interactive.

Born in Germany, studied in the Netherlands, I have interned at Liquid Ice Studios in The Hague, and was abroad in Scotland to visit the wonderful University of Abertay for one semester. Currently interning at Olive Branch Interactive.

  • Work

    August 2023 - December 2023


    Liquid Ice Studios, The Hague


    Game Design Intern


    A 20-week internship in which I worked on concepts, providing my documentation, communication, problem-solving, and teamwork skills.

  • Work

    May 2022 - July 2023


    Hanze Makerspace


    Makerspace Assistant


    Helping with university projects

    using 3D and resin printer, 3D scanner,

    VR, and a laser cutter.

    Providing feedback on concepts

    and designs.

  • Education

    September 2021 - July 2025


    Hanze University of Applied Sciences

    Groningen, the Netherlands


    Creative Media & Game Technologies


    Learned about game design and worked on various group and individual projects.

  • Education

    January 2024 - May 2024


    University of Abertay

    Dundee, Scotland


    Game Design & Production exchange


    A semester abroad to learn more about game design & production. Projects from this semester abroad are "Black Mass" & "Asylum Theatre".

  • Education

    September 2022 - July 2025


    Hanze University of Applied Sciences

    Groningen, the Netherlands


    Hanze Honours student


    My final project is LevelUp, a game conference in Groningen.

  • Work

    August 2025 - present


    Olive Branch Interactive


    Production and Level Design Intern


    Creating 2D layouts and transforming them into 3D level spaces.

    Coordinating tasks and people working on marketing material.

Experience

Michael Miller

@mikeymiller

Nick was a fantastic producer, the best I have ever worked with. His ability to communicate effectively in high pressure situations or to resolve issues and disagreements is truly masterful. He embodies everything a good producer should be. He is trustworthy, diligent, empathetic, hardworking and dependable. He was always there to support the whole team, whether that be with day to day workflows or with personal issues. Beyond his role as a producer, he is an excellent human being, who truly understands the importance of intrateam dynamics. He has a natural ability to put a team at ease in the face of looming deadlines or challenging situations. Every day working with Nick was an absolute pleasure.

Mihai Paduretu

@sirtango

I've worked with Nick on a couple of projects and what always draws me into working with him is his rock solid workflow and planning skills. He is also well-versed in game and level design and is always open to iterate on his work based on feedback. Lastly, he's just a really cool person to work with!

Testimonials

© Niklas Risse, 2025

© Niklas Risse, 2025

© Niklas Risse, 2025

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