
The result of my first game jam. We had 48 hours to make a game with the topic "Roots". We wanted to challenge ourselves and created a multiplayer game using the network engine Coherence.
The result is a prototype were two players try to occupy as much land (hex tiles) as possible with their creations. The players play as humanity, which is trying to place as many buildings as possible or as nature, which is trying to spread their roots across the planet.
Production
Game Design
